One hands-on playground for each idea in your handbook, plus a scored quiz on every page drawn from the chapter's own exercises. Tap any card and start playing โ it all runs in your browser.
The six stages of building an AI โ from defining the problem to monitoring it โ plus how a model trains and what makes something AI instead of plain automation.
Walk the 6 stages, sort Automation vs AI, and run a tiny student-score predictor.
Play โ ๐๏ธ๐๏ธStage 2 in action โ clean data, then split it into training, validation & test.
Play โ ๐ค๐คWatch a model learn from text (stage 3) then answer one token at a time.
Play โAI for the environment, healthcare, automation and education โ and the no-code tools (like Teachable Machine) that let you train an AI by just giving examples.
Explore 6 real-world sectors, then play match-the-application.
Play โ ๐๏ธ๐๏ธHow an image AI's first layer "sees" โ like the no-code image projects you build.
Play โ ๐๏ธ๐๏ธThe same idea as a Teachable-Machine cat/dog model โ labelled examples โ a boundary.
Play โAI learns only from the data we give it โ so balanced data matters. See how unfair data makes an unfair AI, and how the right examples fix it.
Unbalance the ๐/๐ธ training data and watch accuracy skew โ then balance it back.
Play โ ๐๏ธ๐๏ธSee how the examples you show a model decide what it learns.
Play โ